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Prank-Kids Meow-Meow-Mu →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Rock | 1000 | - | |||||||||
1 Level 4 or lower "Prank-Kids" monster You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.
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Average Rating Score | 9.9(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Prank-Kids Meow-Meow-Mu (10 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Prank-Kids Meow-Meow-Mu" card reviews and rating scores
9.9(17) |
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100% | (17) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
フラクトール
2023/07/14 10:52
2023/07/14 10:52
To be honest, I don't care about the text at the time of Link 1 Prank-Kids, but for some reason it says something strong.
There is a feeling that it is a little late, but the regulation has finally been lifted recently
There is a feeling that it is a little late, but the regulation has finally been lifted recently
かどまん
2023/06/08 14:08
2023/06/08 14:08
The lower class of 《Prank-Kids》, which is the theme of L and fusion, is L or F material, and he can use various effects when sending GY.
Of course, it is very compatible with L summons, but among them, L1 that can be played from one card did not exist at first.
Because of that, the development was slow, but it was solved at once with the appearance of this card
Combined with the 4 low-ranking bodies and some cards that can pull them,
As a result, the number of initial personnel, who had never existed before, suddenly increased to about 15.
《Prank-Kids Battle Butler》by taking over the cost with GY exclusion
Changed to a monster that can hit Sambol twice during the opponent's turn.
In this way, [Prank-Kids], which had been a middle-ranked player since the appearance of this card,
It was the driving force that made a breakthrough to the extent that it appeared in the environment for a while, and is subject to regulation.
Of course, it is very compatible with L summons, but among them, L1 that can be played from one card did not exist at first.
Because of that, the development was slow, but it was solved at once with the appearance of this card
Combined with the 4 low-ranking bodies and some cards that can pull them,
As a result, the number of initial personnel, who had never existed before, suddenly increased to about 15.
《Prank-Kids Battle Butler》by taking over the cost with GY exclusion
Changed to a monster that can hit Sambol twice during the opponent's turn.
In this way, [Prank-Kids], which had been a middle-ranked player since the appearance of this card,
It was the driving force that made a breakthrough to the extent that it appeared in the environment for a while, and is subject to regulation.
クリムゾン・ノヴァ
2023/05/03 17:57
2023/05/03 17:57
"If Link 1 comes out, it's going to be great~", but it was a first-person shot that the official put out in earnest.
The effect is used during the opponent's turn, so it doesn't seem to be that important, but being able to Link Summon with a suitable low-ranking unit is the very reason for this card's existence. Since this theme itself is triggered by being used as a material for Link Summoning, etc., as soon as Link 1, which can be easily dealt with, appears, the environment is naturally destroyed. "The Phantom Knights", "Hero"...and as a result of teaming up with clearly powerful themes, they were safely thrown into the restricted list. Nonetheless, in the current environment, there are more enthusiastic people, so I personally feel that even semi-restrictions are good.
The effect is used during the opponent's turn, so it doesn't seem to be that important, but being able to Link Summon with a suitable low-ranking unit is the very reason for this card's existence. Since this theme itself is triggered by being used as a material for Link Summoning, etc., as soon as Link 1, which can be easily dealt with, appears, the environment is naturally destroyed. "The Phantom Knights", "Hero"...and as a result of teaming up with clearly powerful themes, they were safely thrown into the restricted list. Nonetheless, in the current environment, there are more enthusiastic people, so I personally feel that even semi-restrictions are good.
まくろる
2022/12/01 10:58
2022/12/01 10:58
Prank-Kids dreams of teaming up with heroes and reigning in the top environment to turn anything into an initial move.
Even in Master Duel, he teamed up with the brave Despheni and did something like that, but in the OCG, Snake and Griffon Rider were banned, and Tearscale returned as an illusion.
It's okay if you say it's this girl's turn next. perhaps.
Even in Master Duel, he teamed up with the brave Despheni and did something like that, but in the OCG, Snake and Griffon Rider were banned, and Tearscale returned as an illusion.
It's okay if you say it's this girl's turn next. perhaps.
ソリティアマスター
2021/11/07 19:08
2021/11/07 19:08
Cards with short text are strong. It is all thanks to this card that Prank-Kids became a theme that can be fought from one card and became his deck of the top environment. It is no exaggeration to say that he is the source of Prank-Kids' strength because he is Link 1 instead of releasing. The normal frame is due to the lack of popularity of Prank-Kids illustrations.
フォックヌ
2021/10/10 23:36
2021/10/10 23:36
The conditions for Special Summon are limited to level 4 or below, but since it is one, it is completely
Special Summon can be done without worrying about it.
I think that monsters that cannot activate their effects on their own turn are rare.
If you ask me if I need to close my eyes, there was no such thing. It is easy to grasp the situation from the beginning, as it removes the monsters on her deck from the field or her GY when it is turned on the opponent's turn. I feel that it is a Link 1 monster with an easy and very useful effect that can maintain itself just by removing the material monster.
As an aside, at first glance it looked like a Beast monster.
Special Summon can be done without worrying about it.
I think that monsters that cannot activate their effects on their own turn are rare.
If you ask me if I need to close my eyes, there was no such thing. It is easy to grasp the situation from the beginning, as it removes the monsters on her deck from the field or her GY when it is turned on the opponent's turn. I feel that it is a Link 1 monster with an easy and very useful effect that can maintain itself just by removing the material monster.
As an aside, at first glance it looked like a Beast monster.
みめっと
2021/06/22 3:59
2021/06/22 3:59
Existence itself is one piece, and he is a link 1 monster that changed everything in Prank-Kids.
With the appearance of this card, his Prank-Kids, which had a maximum of 15 initial moves with 4 types of low-level Prank-Kids and a house that can search them, quickly joined the edge of the environment deck.
In Prank-Kids, it would have been enough if there was a Prank-Kids Link 1 monster, but the ATK is 1000, which is high for a Link 1, and the effect is excellent, so even from GY it can be released from Doodle, etc. The design is too perfect that it can be used as a link material without any problems.
An accurate Link 1 monster is a monster that can be said to be a model example of changing everything in the theme Deck, and personally, I would like to see Link 1 monsters like this in all themes as much as possible, rather than not appearing. increase.
Of course, the theme that doesn't have the ability to acquire ads, can't create a strong board, and above all, has a slow start and doesn't have a sense of stability, should be prioritized!
With the appearance of this card, his Prank-Kids, which had a maximum of 15 initial moves with 4 types of low-level Prank-Kids and a house that can search them, quickly joined the edge of the environment deck.
In Prank-Kids, it would have been enough if there was a Prank-Kids Link 1 monster, but the ATK is 1000, which is high for a Link 1, and the effect is excellent, so even from GY it can be released from Doodle, etc. The design is too perfect that it can be used as a link material without any problems.
An accurate Link 1 monster is a monster that can be said to be a model example of changing everything in the theme Deck, and personally, I would like to see Link 1 monsters like this in all themes as much as possible, rather than not appearing. increase.
Of course, the theme that doesn't have the ability to acquire ads, can't create a strong board, and above all, has a slow start and doesn't have a sense of stability, should be prioritized!
京太
2021/06/21 14:24
2021/06/21 14:24
It is said that Prank-Kids became the first movement with this one piece.
You can also take over the cost of house butlers, etc.
After all, this guy is normal.
Still, it's not enough to overwhelm the environment, so it's fine.
You can also take over the cost of house butlers, etc.
After all, this guy is normal.
Still, it's not enough to overwhelm the environment, so it's fine.
超弩級スライム
2021/02/28 8:11
2021/02/28 8:11
Link 1 came to the theme that should not have been given link 1
Instead of having a powerful Recruit effect on all of the main characters, this is a cheat card that allows low-level Prank-Kids monsters who couldn't be deployed by themselves to start with just one card.
The effect of 1 is also excellent, as it can be used as a substitute for releases such as 《Prank-Kids Battle Butler》.
This card doesn't have anything to do with strength, but if you rely on this card alone for the initial move, you won't have any means to deploy when you get interrupted, so you want to make up for it with a hero gimmick or 《Polymerization》.
Instead of having a powerful Recruit effect on all of the main characters, this is a cheat card that allows low-level Prank-Kids monsters who couldn't be deployed by themselves to start with just one card.
The effect of 1 is also excellent, as it can be used as a substitute for releases such as 《Prank-Kids Battle Butler》.
This card doesn't have anything to do with strength, but if you rely on this card alone for the initial move, you won't have any means to deploy when you get interrupted, so you want to make up for it with a hero gimmick or 《Polymerization》.
ジュウテツ
2020/09/08 4:23
2020/09/08 4:23
I think it's strength is that you can easily get it out with one low-ranking "Prank-Kids" monster, and you can use the recruitment effect of low-ranking "Prank-Kids" monsters to connect to LINK2 "Prank-Kids".
The effect of (1) is limited to the opponent's turn, but I think it's an excellent effect that substitutes for the release of the "Prank-Kids" fusion/link that has the effect of releasing itself.
The effect of (1) is limited to the opponent's turn, but I think it's an excellent effect that substitutes for the release of the "Prank-Kids" fusion/link that has the effect of releasing itself.
とき
2020/08/14 15:47
2020/08/14 15:47
Link 1 is handed over smoothly to Deck, which is said not to hand over Link 1 most.
If you release yourself with the effect of his Prank-Kids on your opponent's turn, it has the effect of excluding this card of his GY instead.
Anyway, the biggest feature is that you can easily pull the trigger of the recruitment effect that lower Prank-Kids have in common. By using this card, you can aim for Link 2 Prank-Kids Link from 1 card, and you can expect a giant slalom.
His own effects are also excellent, and he can activate the effects of House Battler and Roagon without the cost of releasing himself. As a result, House Battler's effect in particular will function as a hindrance or removal, and its performance as a trump card will also greatly increase.
It's a tremendous enhancement card in terms of boosting his power as a Deck with just one card.
If you release yourself with the effect of his Prank-Kids on your opponent's turn, it has the effect of excluding this card of his GY instead.
Anyway, the biggest feature is that you can easily pull the trigger of the recruitment effect that lower Prank-Kids have in common. By using this card, you can aim for Link 2 Prank-Kids Link from 1 card, and you can expect a giant slalom.
His own effects are also excellent, and he can activate the effects of House Battler and Roagon without the cost of releasing himself. As a result, House Battler's effect in particular will function as a hindrance or removal, and its performance as a trump card will also greatly increase.
It's a tremendous enhancement card in terms of boosting his power as a Deck with just one card.
備長炭18
2020/07/31 8:53
2020/07/31 8:53
In the first place, Prank-Kids is a theme that cannot start unless the common recruit effect is activated. Fusion consumes 3 cards, and if it is Link 2, it is necessary to force them to line up side by side, but this card of Link 1 appears. By doing so, I was able to get a Doodle with search from one Prank-Kids card in my hand, which is beyond qualification and makes me want to call it official Orika.
At this point, the performance was already sufficient, but the GY effect can be used as a substitute for the release of Prank-Kids, and it is possible to revive or collect Prank-Kids without leaving the field while limiting the opponent's turn, which requires fusion and link consumption. It's definitely key in Prank-Kids, which isn't stupid, and if you've already deployed it, you can shoot House Battler or Roagon's removal twice, which also contributes to improving your control.
My honest impression is that it's rare to find a card that is so perfectly enhanced with just one card.
At this point, the performance was already sufficient, but the GY effect can be used as a substitute for the release of Prank-Kids, and it is possible to revive or collect Prank-Kids without leaving the field while limiting the opponent's turn, which requires fusion and link consumption. It's definitely key in Prank-Kids, which isn't stupid, and if you've already deployed it, you can shoot House Battler or Roagon's removal twice, which also contributes to improving your control.
My honest impression is that it's rare to find a card that is so perfectly enhanced with just one card.
ラーメン
2020/07/31 2:09
2020/07/31 2:09
Link 1 Prank-Kids really came to Prank-Kids who dreamed that Link 1 would come.
"Link 1 Prank-Kids", ignoring the effects and RBI, at this point, whether it's vanilla or 0 RBI, there's no question and it's strong. The initial movement, which was a problem for Prank-Kids, was strengthened to the ideal.
And the effect that doesn't matter anymore is also an excellent effect of a level that doesn't matter at all as a substitute for release, which allows either House Battler or Roagon to use the effect twice. Although there are restrictions, it is an apology level.
Recently, I feel that delusions of “I wish 〇〇 would come” often come true.
"Link 1 Prank-Kids", ignoring the effects and RBI, at this point, whether it's vanilla or 0 RBI, there's no question and it's strong. The initial movement, which was a problem for Prank-Kids, was strengthened to the ideal.
And the effect that doesn't matter anymore is also an excellent effect of a level that doesn't matter at all as a substitute for release, which allows either House Battler or Roagon to use the effect twice. Although there are restrictions, it is an apology level.
Recently, I feel that delusions of “I wish 〇〇 would come” often come true.
wairo
2020/07/31 1:17
2020/07/31 1:17
Finally came Link 1 Prank-Kids
I thought that there would be some kind of restriction, but that wasn't the case.
With the advent of this card, all low-level Prank-Kids have become guinea pigs. If it is purely constructed, it is possible to create a terrifying board with one copy of House Battler + Roagon (either one can hit sweepers twice).
I don't know if it will go on a business trip, but it is also possible to set up a general-purpose link 3 with one initial move.
If you want to make the most of this card's power, you'll have to go through the Wild Rampage, which puts restrictions on it, so it might be a surprisingly good adjustment.
I thought that there would be some kind of restriction, but that wasn't the case.
With the advent of this card, all low-level Prank-Kids have become guinea pigs. If it is purely constructed, it is possible to create a terrifying board with one copy of House Battler + Roagon (either one can hit sweepers twice).
I don't know if it will go on a business trip, but it is also possible to set up a general-purpose link 3 with one initial move.
If you want to make the most of this card's power, you'll have to go through the Wild Rampage, which puts restrictions on it, so it might be a surprisingly good adjustment.
カンベイ
2020/07/30 23:48
2020/07/30 23:48
A Link 1 monster that has finally come to a theme that was said to never come to Link 1.
The material designation is one of his Prank-Kids of level 4 or lower, so this can be produced from one of all low-level Prank-Kids. All Prank-Kids have the effect of recruiting subsequent ones when they become materials for Prank-Kids Links, and those two bodies can lead to Doodle's Link Summon.
As a result, all low-level Prank-Kids became the initial move of super-expansion with one card. His Prank-Kids in Link 1 are so talented.
Regarding the important effect, it is an effect that removes the effect of his Prank-Kids, which is activated by releasing, from her GY and takes over only during the opponent's turn. Since it is limited to the opponent's turn, it does not interact with Doodle or Rocket, but it will be possible to hit the effect of House Battler and Roagon twice in a row, so it will not be an accumulation for the opponent.
The only downside of this card is that you can only Link Summon the same card once per turn. However, if this monster can be deployed many times in one turn (although there is a problem with the link destination), it means that it is possible to deploy up to 4 monsters from 1 Prank-Kids, This would be a reasonable adjustment. Don't mistakenly Link Summon more than once in the same turn!
The material designation is one of his Prank-Kids of level 4 or lower, so this can be produced from one of all low-level Prank-Kids. All Prank-Kids have the effect of recruiting subsequent ones when they become materials for Prank-Kids Links, and those two bodies can lead to Doodle's Link Summon.
As a result, all low-level Prank-Kids became the initial move of super-expansion with one card. His Prank-Kids in Link 1 are so talented.
Regarding the important effect, it is an effect that removes the effect of his Prank-Kids, which is activated by releasing, from her GY and takes over only during the opponent's turn. Since it is limited to the opponent's turn, it does not interact with Doodle or Rocket, but it will be possible to hit the effect of House Battler and Roagon twice in a row, so it will not be an accumulation for the opponent.
The only downside of this card is that you can only Link Summon the same card once per turn. However, if this monster can be deployed many times in one turn (although there is a problem with the link destination), it means that it is possible to deploy up to 4 monsters from 1 Prank-Kids, This would be a reasonable adjustment. Don't mistakenly Link Summon more than once in the same turn!
ねこーら
2020/07/30 23:04
2020/07/30 23:04
Comprehensive evaluation: The stability of deployment is greatly increased, and the control power can be greatly increased by substituting.
4 types of "Prank-Kids" monsters in the main deck and 《Prank-Kids Place》that can bring them, in other words, link summon this card from 15 cards in the main deck.
In addition, since he can use the common recruit effect of Prank-Kids, it is possible to recruit another one by issuing Link 2 of "Prank-Kids".
This alone is great, but since it's expensive and acts as a substitute for the effects of 《Prank-Kids Rip-Roarin-Roaster》and 《Prank-Kids Battle Butler》that release itself, it's possible to remove it without opening the field during the opponent's turn, and it's easy to restrict actions.
Ridiculous detonator da.
4 types of "Prank-Kids" monsters in the main deck and 《Prank-Kids Place》that can bring them, in other words, link summon this card from 15 cards in the main deck.
In addition, since he can use the common recruit effect of Prank-Kids, it is possible to recruit another one by issuing Link 2 of "Prank-Kids".
This alone is great, but since it's expensive and acts as a substitute for the effects of 《Prank-Kids Rip-Roarin-Roaster》and 《Prank-Kids Battle Butler》that release itself, it's possible to remove it without opening the field during the opponent's turn, and it's easy to restrict actions.
Ridiculous detonator da.
Decks with "Prank-Kids Meow-Meow-Mu"
* is adopted as a key card.
● 2021-08-31 Following the four elemental spirits TUEEE matter (warrior fired
● 2023-01-21 Prank-Kids ・Morganite
● 2020-11-20 2020 environmental apocalypse
● 2020-08-13 Prank-Kids ・ Nemeses★
● 2020-08-28 Nemeses plan ver.2 (with explanation)★
● 2020-09-13 Prank-Kids
● 2020-09-27 Dogmatika, Prank-Kids with Sandra
● 2020-11-26 Plan Repro Escatos
● 2020-08-16 Hoshigi no Prank-Kids Thunder
● 2020-08-19 Bad boy playing in World Legacy
Card Category and Effect Category
Effect:banish Monster
Effect:banish GY Card
Effect:self-banish, banish instead
Effect:Tribute this card from field
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PHANTOM RAGE | PHRA-JP049 | 2020-08-08 | Normal |
Ranking and View Num
Rating Score Rank | 207 / 13,171 Cards |
---|---|
View Num | 15,374 |
Type "Rock" Type Best Monster Ranking | 4th |
Link-1 Best Link Monster Ranking | 4th |
Card Type "Link Monster" Best Card Ranking | 11th |
Attribute "EARTH" Best Monster Ranking | 17th |
Others
Japanese card name | プランキッズ・ミュー |
---|
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- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)